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AI Insights · Timothy · January 2022

Top 5 2D Cartoon Games on iOS in Sweden Q4 2021

Explore the performance of the top 5 2D cartoon games on iOS in Sweden during Q4 2021, with insights on downloads, revenue, and active users.

Top 5 2D Cartoon Games on iOS in Sweden Q4 2021

In the fourth quarter of 2021, the top 5 2D cartoon games on iOS in Sweden showcased interesting trends in weekly downloads, revenue, and active users. Let's dive into the performance metrics of these popular games.

Bubble Buster 2048 saw a varied performance in weekly downloads and revenue. Downloads peaked at around 20.5K in mid-October but gradually declined to approximately 1.5K by the end of December. Revenue experienced a noticeable increase, starting from $89 and reaching around $549 by late October, then fluctuating to finish the quarter at approximately $452. The weekly active users showed a peak of 35K in late October, gradually declining to about 11K by the end of December.

Family Island — Farming game had a notable increase in weekly revenue, starting from $7.6K and peaking at around $19.1K in mid-December. Downloads surged in early November, hitting around 16.8K, before stabilizing to approximately 9.6K by the end of the quarter. Active users showed an increasing trend, peaking at around 18K in mid-November and ending the quarter at approximately 14.3K.

Among Us! maintained a steady performance with weekly downloads fluctuating between 3K and 6.7K, peaking in the last week of December. Revenue remained stable, with a slight peak at $197 in mid-December. The weekly active users showed a general upward trend, starting from around 7.3K and reaching approximately 11.9K by the end of December.

Toca Boca World exhibited a strong performance in revenue and active users. Weekly revenue started at around $33.8K, peaking at approximately $77.9K in mid-December, and ending the quarter at about $51.5K. Downloads varied, peaking at around 4.8K in the last week of December. Weekly active users remained robust, maintaining around 30K to 33K throughout the quarter.

Snake.io - Fun Online Snake showed consistent performance in weekly downloads and active users. Downloads peaked at approximately 4.8K in the last week of December. Revenue was relatively stable, with a slight peak at $123 in the final week of December. Active users saw a steady increase, starting at 13.5K and reaching around 25.3K by the end of the quarter.

These insights, sourced from Sensor Tower, highlight the dynamic performance of top 2D cartoon games on iOS in Sweden for Q4 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022